Configuration

Make sure all of the item chances combined don't exceed 100

Config.FishTable = {
    { name = "fish", label = "Fish", chance = 30, model = "A_C_Fish", difficulty = "easy" },
    { name = "stingray", label = "Stingray", chance = 15, model = "a_c_stingray", difficulty = "medium" },
    { name = "dolphin", label = "Dolphin", chance = 10, model = "a_c_dolphin", difficulty = "medium" },
    { name = "shark", label = "Shark", chance = 8, model = "a_c_sharktiger", difficulty = "hard" },
    { name = "hammershark", label = "Hammerhead Shark", chance = 5, model = "a_c_sharkhammer", difficulty = "hard" },
    { name = "killerwhale", label = "Killer Whale", chance = 2, model = "a_c_killerwhale", difficulty = "veryhard" },
    { name = "humpbackwhale", label = "Humpback Whale", chance = 1, model = "a_c_humpback", difficulty = "veryhard" },
    { name = "ammo-9", label = "Pistol Ammo", chance = 12, difficulty = "easy" },
    { name = "zipties", label = "Zipties", chance = 7, difficulty = "medium" },
    { name = "repair_kit", label = "Repair Kit", chance = 6, difficulty = "easy" },
    { name = "firstaid", label = "First Aid Kit", chance = 3, difficulty = "medium" },
    { name = "weapon_pistol", label = "Pistol", chance = 1, difficulty = "veryhard" }
}

Same here

Config.TrapLoot = {
    { item = "fish", chance = 50 },
    { item = "ammo-9", chance = 30 },
    { item = "turtle", chance = 5 },
    { item = "crab", chance = 15 }
}

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