Configuration

There is a LOT of configuration, so this will only include the ones that need some explaination

Config.MiningTools = {
    {
        name = "Pickaxe",
        item = "pickaxe",
        levelRequired = 1, -- keep level as it is for the first tool
        price = 0,
        damage = 1, -- how much it does to the rock
        prop = "prop_tool_pickaxe",
        animDict = "melee@large_wpn@streamed_core",
        animName = "ground_attack_on_spot",
        bone = 57005,
        pos = vector3(0.08, -0.1, -0.04),
        rot = vector3(78.0, -20.0, 175.0)
    },
    {
        name = "Drill",
        item = "drill",
        levelRequired = 3,
        price = 1500,
        damage = 2,
        prop = "prop_tool_drill",
        animDict = "anim@heists@fleeca_bank@drilling",
        animName = "drill_straight_idle",
        bone = 57005,
        pos = vector3(0.1, 0.0, 0.0),
        rot = vector3(0.0, 180.0, 0.0)
    },
    {
        name = "Laser",
        item = "laser",
        levelRequired = 5,
        price = 7000,
        damage = 3,
        prop = "ch_prop_laserdrill_01a",
        animDict = "anim@heists@fleeca_bank@drilling",
        animName = "drill_straight_idle",
        bone = 57005,
        pos = vector3(0.14, 0, -0.01),
        rot = vector3(0.0, 180.0, 180.0)
    }
    --- you can add as many as you want
}

The first number is the level, the second is how much xp you need to hit that level

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