Configuration
Config.MiningTools = {
{
name = "Pickaxe",
item = "pickaxe",
levelRequired = 1, -- keep level as it is for the first tool
price = 0,
damage = 1, -- how much it does to the rock
prop = "prop_tool_pickaxe",
animDict = "melee@large_wpn@streamed_core",
animName = "ground_attack_on_spot",
bone = 57005,
pos = vector3(0.08, -0.1, -0.04),
rot = vector3(78.0, -20.0, 175.0)
},
{
name = "Drill",
item = "drill",
levelRequired = 3,
price = 1500,
damage = 2,
prop = "prop_tool_drill",
animDict = "anim@heists@fleeca_bank@drilling",
animName = "drill_straight_idle",
bone = 57005,
pos = vector3(0.1, 0.0, 0.0),
rot = vector3(0.0, 180.0, 0.0)
},
{
name = "Laser",
item = "laser",
levelRequired = 5,
price = 7000,
damage = 3,
prop = "ch_prop_laserdrill_01a",
animDict = "anim@heists@fleeca_bank@drilling",
animName = "drill_straight_idle",
bone = 57005,
pos = vector3(0.14, 0, -0.01),
rot = vector3(0.0, 180.0, 180.0)
}
--- you can add as many as you want
}Last updated